December 12, 2002
December 11, 2002
Tons of Stuff to Read

The staff of Boxes and Arrows published a big list of book recommendations on information architecture, interaction design, user centered design, design, usability, and more!.

Posted by adam at 09:56 PM
December 02, 2002
Mini-Review of New Michael Crichton

Steven Johnson posted a mini review of Prey the new Michael Crichton novel.

Posted by adam at 03:52 PM
November 28, 2002
Video Lectures
  • Structure and Interpretation of Computer Programs has been MIT's introductory pre-professional computer science subject since 1981. It emphasizes the role of computer languages as vehicles for expressing knowledge and it presents basic principles of abstraction and modularity, together with essential techniques for designing and implementing computer languages. This course has had a worldwide impact on computer science curricula over the past two decades.
  • Linear Algebra: Basic subject on matrix theory and linear algebra, emphasizing topics useful in other disciplines, including systems of equations, vector spaces, determinants, eigenvalues, similarity, and positive definite matrices. Applications to least-squares approximations, stability of differential equations, networks, Fourier transforms, and Markov processes.
  • Video Lecture Showcase: a site with a whole bunch of links to other online video lectures in lots of different subjects
Posted by adam at 10:58 AM
November 21, 2002
Kevin Mitnick's Missing Chapter

When famed hacker Kevin Mitnick wrote his book on computer security, The Art of Deception (John Wiley & Sons, 2002), the first chapter was autobiographical in nature. It was included in the advance galleys that were sent to reviewers, but when the book itself came out, that chapter was not included.

And, here it is.

Posted by adam at 09:00 PM
November 18, 2002
Electric Souls

A story over at kuro5hin explores some of the potential consequences of direct neural connections and living in virtual reality.

The year 0, Universal Space Calander was the year that humans first visited Pluto, the last planet in the Solar System to be visited by humanity. People had moved into space in large numbers for the plentiful solar energy and raw resources. By then there were many small community space vessels that did nothing but roam around mining asteroids and the occasional comet.

It was already common in those days for astronauts on long voyages to travel in virtual reality couches. Their brain was connected by a direct neural interface to a virtual reality while their bodily functions were handled by machinery, and tubes fed water and food directly to their stomach. Many of them had jobs they could take with them and do entirely in virtual reality when the ship did not need tending. And when the ship needed tending they would not wake up bodily to do it, but rather animate a mech through their VR connections, and do the tasks remotely. With this strategy, much less living space was required and the astronauts were less likely to suffer from claustrophobia. Their virtual reality could be as big and open as they desired.

Posted by adam at 05:31 PM
November 17, 2002
Twilight of the Superheroes

In 1987, Alan Moore wrote a proposal for an epic comic crossover in the DC Comics universe. Sadly it was never published. [via Boing Boing]

Posted by adam at 05:39 PM
November 01, 2002
NaNoWriMo Day 1

So, I've only written 747 words so far (my goal for today was 2,000) but I'm pretty happy with where I am. You can read my first chapter and then read a conversation I had that really gave me a great idea of where to go with my story.

Posted by adam at 09:36 PM
October 30, 2002
NaNoWriMo

I'm going to participate in National Novel Writing Month (NaNoWriMo) and so I put up a new blog just for that. I'll post my daily writing and other NaNoWriMo related things.

My blogging here might suffer as I need to write about 1,667 words a day to make 50,000 by the end of the month but I'll probably cross post a few things from that blog to this one just so it doesn't seem like I've dissapeared.

Posted by adam at 01:52 PM
October 24, 2002
Its a bird! Its a plane! No, Its Superworm!

Curious Yellow: The First Coordinated Worm Design:

This paper proposes the first design for a worm which utilizes efficient communication between worm instances for an optimal infection strategy.

Posted by adam at 09:54 PM
Building Online Communities

O'Reilly Network has a nice article on Building Online Communities. Recently I've been seriously thinking about building an online community based around online comics.

That reminds me, I need to finish reading Design for Community: the art of connecting real people in virtual places. I can't really comment on how good it is yet as I only read the first few pages and then totally forgot about it for months until I was writing this here entry and remembered I had it :)

Posted by adam at 06:05 PM
October 20, 2002
Finally Some Respect For The Coolest Profession

Slashdot: Libraries are 31337:

Many people may hold the image of a librarian as a shushing school marm who does little more than stamp and shelve books because that's all they've seen librarians do. Well think again - that's about as inaccurate as believing that Alan Greenspan is nothing more than a glorified bank teller. The job titles may change but the mission of the profession remains the same: organize information and help people find it.

I don't know how to show my respect for librarians other than to just thank every one of them for helping so many ungreatful people hehe.

Posted by adam at 03:10 PM
October 15, 2002
Interactive Fiction

Scott is 13 years old again. Well, not really he just found out that text-mode adventure games (or interactive fiction) are still alive and kicking.

I've been playing Worlds Apart lately, its an amazing piece of science fiction, as good as reading a novel if not more fun because you are part of the story.

Here's a recent slashdot discussion on interactive fiction. And here's a list of the best interactive fiction.

Posted by adam at 04:01 PM