A story over at kuro5hin explores some of the potential consequences of direct neural connections and living in virtual reality.
Posted by adam at November 18, 2002 05:31 PMThe year 0, Universal Space Calander was the year that humans first visited Pluto, the last planet in the Solar System to be visited by humanity. People had moved into space in large numbers for the plentiful solar energy and raw resources. By then there were many small community space vessels that did nothing but roam around mining asteroids and the occasional comet.
It was already common in those days for astronauts on long voyages to travel in virtual reality couches. Their brain was connected by a direct neural interface to a virtual reality while their bodily functions were handled by machinery, and tubes fed water and food directly to their stomach. Many of them had jobs they could take with them and do entirely in virtual reality when the ship did not need tending. And when the ship needed tending they would not wake up bodily to do it, but rather animate a mech through their VR connections, and do the tasks remotely. With this strategy, much less living space was required and the astronauts were less likely to suffer from claustrophobia. Their virtual reality could be as big and open as they desired.